DTRAMシミュレータとゲームエンジンの接続ができるようにネイティブチャンネルを定義した.
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AlgebraicDataflowArchitectureModel/models/GameEngine.model 0 → 100644 |
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AlgebraicDataflowArchitectureModel/src/simulator/interfaces/gameEngine/CameraPositionReceiver.java 0 → 100644 |
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AlgebraicDataflowArchitectureModel/src/simulator/interfaces/gameEngine/CameraProjectionReceiver.java 0 → 100644 |
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AlgebraicDataflowArchitectureModel/src/simulator/interfaces/gameEngine/CameraRotationReceiver.java 0 → 100644 |
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AlgebraicDataflowArchitectureModel/src/simulator/interfaces/gameEngine/CameraScaleReceiver.java 0 → 100644 |
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AlgebraicDataflowArchitectureModel/src/simulator/interfaces/gameEngine/EntityPositionReceiver.java 0 → 100644 |
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AlgebraicDataflowArchitectureModel/src/simulator/interfaces/gameEngine/EntityRotationReceiver.java 0 → 100644 |
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AlgebraicDataflowArchitectureModel/src/simulator/interfaces/gameEngine/EntityScaleReceiver.java 0 → 100644 |
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AlgebraicDataflowArchitectureModel/src/simulator/interfaces/gameEngine/GameEnginePresenter.java 0 → 100644 |
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AlgebraicDataflowArchitectureModel/src/simulator/interfaces/gameEngine/SpriteReceiver.java 0 → 100644 |
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