package gameEngine; import gameEngine.views.Window; import models.algebra.Constant; import models.algebra.Expression; import models.algebra.Variable; import models.dataConstraintModel.*; import models.dataFlowModel.DataTransferChannel; import models.dataFlowModel.DataTransferModel; import parser.Parser; import parser.Parser.TokenStream; import parser.exceptions.*; import simulator.Simulator; import simulator.interfaces.gameEngine.GameEnginePresenter; import simulator.interfaces.timers.TimerService; import java.io.File; import java.io.FileWriter; import java.io.IOException; public class GameEngineModelFileGenerator { private DataTransferModel model; private final String modelFilePath = "GameEngine/resources/"; public void generate(){ try { Parser.TokenStream stream = new Parser.TokenStream(); Parser parser = new Parser(stream); model = new DataTransferModel(); ResourcePath scene = new ResourcePath("scene"); // "scene" ResourcePath scene_time = new ResourcePath(scene, "time"); // "scene.time" ResourcePath scene_camera = new ResourcePath(scene, "camera"); // "scene.camera" ResourcePath scene_camera_transform = new ResourcePath(scene_camera, "transform"); // "scene.camera.transform" ResourcePath scene_camera_transform_position = new ResourcePath(scene_camera_transform, "position"); // "scene.camera.transform.position" ResourcePath scene_camera_transform_rotation = new ResourcePath(scene_camera_transform, "rotation"); // "scene.camera.transform.rotation" ResourcePath scene_camera_transform_scale = new ResourcePath(scene_camera_transform, "scale"); // "scene.camera.transform.scale" ResourcePath scene_camera_projection = new ResourcePath(scene_camera, "projection"); // "scene.camera.projection" ResourcePath entities = new ResourcePath(scene, "entities"); // "scene.entities" ResourcePath entity = new ResourcePath(entities, new Variable("eid", DataConstraintModel.typeString)); // "scene.entities.{eid}" ResourcePath entity_transform = new ResourcePath(entity, "transform"); // "scene.entities.{eid}.transform" ResourcePath entity_transform_position = new ResourcePath(entity_transform, "position"); // "scene.entities.{eid}.transform.position" ResourcePath entity_transform_rotation = new ResourcePath(entity_transform, "rotation"); // "scene.entities.{eid}.transform.rotation" ResourcePath entity_transform_scale = new ResourcePath(entity_transform, "scale"); // "scene.entities.{eid}.transform.scale" ResourcePath entity_mesh = new ResourcePath(entity, "mesh"); // "scene.entities.{eid}.mesh" ResourcePath keys = new ResourcePath(scene, "keys"); // "scene.keys" ResourcePath key = new ResourcePath(keys, new Variable("kno", DataConstraintModel.typeInt)); // "scene.keys.{kno}" ResourcePath key_state = new ResourcePath(key, "state"); // "scene.keys.{kno}.state ResourcePath timers = new ResourcePath("timers"); // "timers" ResourcePath timer = new ResourcePath(timers, new Variable("tid", DataConstraintModel.typeString)); // "timers.{tid}" ResourcePath timer_count = new ResourcePath(timer, "count"); //"timer.{tid}.count model.addResourcePath(scene_time); model.addResourcePath(scene_camera); model.addResourcePath(scene_camera_transform); model.addResourcePath(scene_camera_transform_position); model.addResourcePath(scene_camera_transform_rotation); model.addResourcePath(scene_camera_transform_scale); model.addResourcePath(scene_camera_projection); model.addResourcePath(entity_transform); model.addResourcePath(entity_transform_position); model.addResourcePath(entity_transform_rotation); model.addResourcePath(entity_transform_scale); model.addResourcePath(entity_mesh); model.addResourcePath(key_state); model.addResourcePath(timers); model.addResourcePath(timer_count); addInit(); addNativeInputChannel(stream, parser, scene_time, new DataTransferChannel("SceneUpdateEvent"), "time: Long", "updateEvent(dt: Long)", "time + dt"); addNativeOutputChannel(stream, parser, scene,new DataTransferChannel("SceneUpdate"), "curSc: Json", "update(curSc, nextSc)", "nextSc"); addNativeOutputChannel(stream, parser, scene_camera_transform_position,new DataTransferChannel("CameraPositionUpdate"),"curPos: Json","updatePosition(nextPos.x, nextPos.y, nextPos.z)","nextPos"); addNativeOutputChannel(stream, parser, scene_camera_transform_rotation,new DataTransferChannel("CameraRotationUpdate"),"curRot: Json","updateRotation(nextRot.x, nextRot.y, nextRot.z)","nextRot"); addNativeOutputChannel(stream, parser, scene_camera_transform_scale,new DataTransferChannel("CameraScaleUpdate"),"curScale: Json","updateScale(nextScale.x, nextScale.y, nextScale.z)","nextScale"); addNativeOutputChannel(stream, parser, scene_camera_projection,new DataTransferChannel("CameraProjectionUpdate"),"curProj: Json","updateProjection(curProj, nextProj)","nextProj"); addNativeOutputChannel(stream, parser, entity_transform_position, new DataTransferChannel("EntityPositionUpdate", new Variable("eid", DataConstraintModel.typeString)),"curPos: Json","updatePosition(nextPos.x, nextPos.y, nextPos.z)","nextPos"); addNativeOutputChannel(stream, parser, entity_transform_rotation,new DataTransferChannel("EntityRotationUpdate", new Variable("eid", DataConstraintModel.typeString)),"curRot: Json","updateRotation(nextRot.x, nextRot.y, nextRot.z)","nextRot"); addNativeOutputChannel(stream, parser, entity_transform_scale,new DataTransferChannel("EntityScaleUpdate", new Variable("eid", DataConstraintModel.typeString)),"curScale: Json","updateScale(nextScale.x, nextScale.y, nextScale.z)","nextScale"); addNativeOutputChannel (stream, parser, entity_mesh,new DataTransferChannel("EntitySpriteUpdate", new Variable("eid", DataConstraintModel.typeString)),"curMesh: Json","updateSprite(spritePath: Str)","{\"type\": \"sprite\", \"sprite\": spritePath}"); addNativeInputChannel(stream, parser, key_state,new DataTransferChannel("KeyEvent", new Variable("kno", DataConstraintModel.typeInt)),"curState: Int","keyEvent(nextState)","nextState"); addNativeOutputChannel(stream, parser, timers ,new DataTransferChannel("TimersUpdated"),"curTimers: Map","update(curTimers, nextTimers)","nextTimers"); addNativeInputChannel(stream, parser, timer_count,new DataTransferChannel("TimerEvent" , new Variable("tid", DataConstraintModel.typeString)),"count: Long","tick()","count + 1"); if (stream.hasNext()) stream.next(); } catch (Exception e) { e.printStackTrace(); } save(); //TypeInference.infer(model); Simulator simulator = new Simulator(model); simulator.init(); Window window = Window.get(); window.changeScene(1); GameEnginePresenter presenter = new GameEnginePresenter(window.getScene(), simulator); TimerService timerService = new TimerService(simulator); } public JsonTerm createJsonTerm(){ JsonTerm positionTerm = new JsonTerm(); positionTerm.addMember("x", new Constant(String.valueOf(0.0))); positionTerm.addMember("y", new Constant(String.valueOf(0.0))); positionTerm.addMember("z", new Constant(String.valueOf(0.0))); JsonTerm rotationTerm = new JsonTerm(); rotationTerm.addMember("x", new Constant(String.valueOf(0.0))); rotationTerm.addMember("y", new Constant(String.valueOf(0.0))); rotationTerm.addMember("z", new Constant(String.valueOf(0.0))); JsonTerm scaleTerm = new JsonTerm(); scaleTerm.addMember("x", new Constant(String.valueOf(1.0))); scaleTerm.addMember("y", new Constant(String.valueOf(1.0))); scaleTerm.addMember("z", new Constant(String.valueOf(1.0))); JsonTerm transformTerm = new JsonTerm(); transformTerm.addMember("position", positionTerm); transformTerm.addMember("rotation", rotationTerm); transformTerm.addMember("scale", scaleTerm); JsonTerm meshTerm = new JsonTerm(); meshTerm.addMember("type", new Constant("sprite")); meshTerm.addMember("sprite", new Constant(Window.resourcePath + "test.png")); JsonTerm entityTerm = new JsonTerm(); entityTerm.addMember("transform", transformTerm); entityTerm.addMember("mesh", meshTerm); JsonTerm sceneTerm = new JsonTerm(); sceneTerm.addMember("001", entityTerm); sceneTerm.addMember("002", entityTerm); return sceneTerm; } public void save() { String outputFileName = modelFilePath + File.separator + "GameEngineTest.model"; try { File file = new File(outputFileName); FileWriter fileWriter = new FileWriter(file); fileWriter.write(model.getSourceText()); fileWriter.close(); } catch (IOException e) { e.printStackTrace(); } } private void addInit(){ ResourceHierarchy hierarchy = new ResourceHierarchy("scene", DataConstraintModel.typeJson); hierarchy = model.getOrPutResourceHierarchy(hierarchy); JsonTerm rightTerm = createJsonTerm(); hierarchy.setInitialValue(rightTerm); hierarchy.setInitText(rightTerm.toString()); } private void addNativeOutputChannel(TokenStream stream, Parser parser, ResourcePath path, DataTransferChannel dataTransferChannel, String curStateName, String messageName, String nextStateName) throws ExpectedRightBracket, WrongJsonExpression, ExpectedColon, ExpectedDoubleQuotation { DataTransferChannel outputChannel = dataTransferChannel; outputChannel.setNative(true); ChannelMember out = new ChannelMember(path); stream.addLine(curStateName); Expression curState = parser.parseTerm(stream, model); stream.addLine(messageName); Expression message = parser.parseTerm(stream, model); stream.addLine(nextStateName); Expression nextState = parser.parseTerm(stream, model); out.getStateTransition().setCurStateExpression(curState); out.getStateTransition().setMessageExpression(message); out.getStateTransition().setNextStateExpression(nextState); outputChannel.addChannelMemberAsInput(out); model.addChannel(outputChannel); } private void addNativeInputChannel(TokenStream stream, Parser parser, ResourcePath path, DataTransferChannel dataTransferChannel, String curStateName, String messageName, String nextStateName) throws ExpectedRightBracket, WrongJsonExpression, ExpectedColon, ExpectedDoubleQuotation { DataTransferChannel inputChannel = dataTransferChannel; inputChannel.setNative(true); ChannelMember in = new ChannelMember(path); stream.addLine(curStateName); Expression curState = parser.parseTerm(stream, model); stream.addLine(messageName); Expression message = parser.parseTerm(stream, model); stream.addLine(nextStateName); Expression nextState = parser.parseTerm(stream, model); in.getStateTransition().setCurStateExpression(curState); in.getStateTransition().setMessageExpression(message); in.getStateTransition().setNextStateExpression(nextState); inputChannel.addChannelMemberAsOutput(in); model.addInputChannel(inputChannel); } }