package application.simulator.actions;
import java.awt.event.ActionEvent;
import javax.swing.AbstractAction;
import application.simulator.UISimulatorWindow;
import gameEngine.views.Window;
import simulator.Simulator;
import simulator.interfaces.gameEngine.GameEnginePresenter;
import simulator.interfaces.timers.TimerService;
public class ShowGameSimulatorAction extends AbstractAction {
private Simulator simulator;
public ShowGameSimulatorAction(Simulator simulator) {
super("Show Game Simulator");
this.simulator = simulator;
}
@Override
public void actionPerformed(ActionEvent e) {
Thread game = new Thread() {
@Override
public void run() {
Window window = Window.get();
GameEnginePresenter presenter = new GameEnginePresenter(window.getScene(), simulator);
TimerService timerService = new TimerService(simulator);
window.run();
}
};
game.start();
}
}