init {
screenTemplates := {
"000": {
"widgets": {
"001": {"type": "label", "text": "aid", "state": 0, "visible": true},
"002": {"type": "textInput", "text": "", "state": 0, "visible": true},
"003": {"type": "label", "text": "name", "state": 0, "visible": true},
"004": {"type": "textInput", "text": "", "state": 0, "visible": true},
"005": {"type": "button", "text": "ok", "state": 0, "visible": true},
"006": {"type": "button", "text": "search", "state": 0, "visible": true}
},
"layout": true
},
"001" :{
"widgets": {
"101": {"type": "label", "text": "success!", "state": 0, "visible": true},
"102": {"type": "button", "text": "back", "state": 0, "visible": true}
},
"layout": true
},
"002": {
"widgets": {
"201": {"type": "textInput", "text": "", "state": 0, "visible": true},
"202": {"type": "label", "text": "aid", "state": 0, "visible": true},
"203": {"type": "label", "text": "", "state": 0, "visible": true}
}
},
"409": {
"widgets": {
"491": {"type": "label", "text": "conflilct!", "state": 0, "visible": true},
"492": {"type": "button", "text": "back", "state": 0, "visible": true}
},
"layout": true
}
}
sender1 := "002"
sender2 := "004"
sender3 := "203"
}
native channel ScreenUpdate {
in screen(curSc: Json, update(curSc, nextSc)) = nextSc
}
native channel SetLayout {
in screen.layout(curLayout: Bool, setLayout(nextLayout)) = nextLayout
}
native channel SetVisible(wid: Str) {
in screen.widgets.{wid}.visible(curVisible: Bool, setVisible(nextVisible)) = nextVisible
}
native channel SetText(wid: Str) {
in screen.widgets.{wid}.text(curText: Str, setText(nextText)) = nextText
}
native channel SetX(wid: Str) {
in screen.widgets.{wid}.x(curX: Int, setX(nextX)) = nextX
}
native channel SetY(wid: Str) {
in screen.widgets.{wid}.y(curY: Int, setY(nextY)) = nextY
}
native channel SetWidth(wid: Str) {
in screen.widgets.{wid}.width(curWidth: Int, setWidth(nextWidth)) = nextWidth
}
native channel SetHeight(wid: Str) {
in screen.widgets.{wid}.height(curHeight: Int, setHeight(nextHeight)) = nextHeight
}
native channel MouseEvent(wid: Str) {
out screen.widgets.{wid}.state(curState: Int, mouseEvent(nextState)) = nextState
}
native channel TextEvent(wid: Str) {
out screen.widgets.{wid}.text(curText: Str, textEvent(nextText)) = nextText
}
channel ChangeCurScreen {
out curScreen(curScId: Str, changeCurScreen(nextScId)) = nextScId
}
channel ScreenTransition {
in curScreen(curScId: Str, transScreen(nextScId, screen)) = nextScId
ref screenTemplates.{nextScId}(screen, transScreen(nextScId, screen))
out screen(curS, transScreen(nextScId, screen)) = screen
}
channel EventDispatch(wid: Str) {
in screen.widgets.{wid}.state(curState: Int, dispatchEvent(curScId, wid, nextState)) = nextState
ref curScreen(curScId: Str, dispatchEvent(curScId, wid, nextState))
out screenTemplates.{curScId}.widgets.{wid}.state(curState: Int, dispatchEvent(curScId, wid, nextState)) = nextState
}
channel EventDispatch2(wid: Str) {
in screen.widgets.{wid}.text(curText: Str, dispatchEvent(curScId, wid, nextText)) = nextText
ref curScreen(curScId: Str, dispatchEvent(curScId, wid, nextText))
out screenTemplates.{curScId}.widgets.{wid}.text(curText: Str, dispatchEvent(curScId, wid, nextText)) = nextText
}
channel addAccount {
out accounts(accounts, addAccounts(aid: Str, name: Str)) = insert(accounts, aid, name)
}
channel changeName(aid: Str) {
out accounts.{aid}.name(curName, changeName(nextName)) = nextName
}
channel EventHandler2(scId: Str, wid: Str) {
in screenTemplates.{scId="000"}.widgets.{wid="006"}.state(curState: Str, handleEvent(nextState)) = nextState
out curScreen(curScId: Str, handleEvent(nextState)) = if(nextState == 0, "002", curScId)
}
channel EventHandler3(scId: Str, wid: Str) {
in screenTemplates.{scId="000"}.widgets.{wid="005"}.state(curState: Str, handleEvent3(nextState, t1, t2, aid, name, accounts)) = nextState
ref sender1(t1, handleEvent3(nextState, t1, t2, aid, name, accounts))
ref sender2(t2, handleEvent3(nextState, t1, t2, aid, name, accounts))
ref screen.widgets.{t1}.text(aid, handleEvent3(nextState, t1, t2, aid, name, accounts))
ref screen.widgets.{t2}.text(name, handleEvent3(nextState, t1, t2, aid, name, accounts))
ref accounts(accounts, handleEvent3(nextState, t1, t2, aid, name, accounts))
out accounts(accounts, handleEvent3(nextState, t1, t2, aid, name, tmp)) = if(nextState==0, if(contains(accounts, aid), accounts, insert(accounts, aid, {"name": name})), accounts)
out curScreen(curScId: Str, handleEvent3(nextState, t1, t2, aid, name, accounts)) = if(nextState==0, if(contains(accounts, aid), "409", "001"), curScId)
}
channel EventHandler4(scId: Str, wid: Str) {
in screenTemplates.{scId="001"}.widgets.{wid="102"}.state(curState: Str, handleEvent4(nextState)) = nextState
out curScreen(curScId: Str, handleEvent4(nextState)) = if(nextState==0, "000", curScId)
}
channel EventHandler5(scId: Str, wid: Str) {
in screenTemplates.{scId="002"}.widgets.{wid="201"}.text(curText: Str, handleEvent5(nextText, target, accounts)) = nextText
ref sender3(target, handleEvent5(nextText, target, accounts))
ref accounts(accounts, handleEvent5(nextText, target, accounts))
out screen.widgets.{target}.text(curText, handleEvent5(nextText, target, accounts)) = if(containe(accounts, nextText), lookup(accounts, nextText), curText)
}
channel EventHandler5(scId: Str, wid: Str) {
in screenTemplates.{scId="409"}.widgets.{wid="492"}.state(curState: Str, handleEvent5(nextState)) = nextState
out curScreen(curScId: Str, handleEvent4(nextState)) = if(nextState==0, "000", curScId)
}