init { screenTemplates := { "000": { "widgets": { "001": {"type": "label", "text": "aid", "state": 0, "visible": true}, "002": {"type": "textInput", "text": "", "state": 0, "visible": true}, "003": {"type": "label", "text": "name", "state": 0, "visible": true}, "004": {"type": "textInput", "text": "", "state": 0, "visible": true}, "005": {"type": "button", "text": "ok", "state": 0, "visible": true}, "006": {"type": "button", "text": "search", "state": 0, "visible": true} }, "layout": true }, "001" :{ "widgets": { "101": {"type": "label", "text": "success!", "state": 0, "visible": true}, "102": {"type": "button", "text": "back", "state": 0, "visible": true} }, "layout": true }, "002": { "widgets": { "201": {"type": "textInput", "text": "", "state": 0, "visible": true}, "202": {"type": "label", "text": "aid", "state": 0, "visible": true}, "203": {"type": "label", "text": "", "state": 0, "visible": true} } }, "409": { "widgets": { "491": {"type": "label", "text": "conflilct!", "state": 0, "visible": true}, "492": {"type": "button", "text": "back", "state": 0, "visible": true} }, "layout": true } } sender1 := "002" sender2 := "004" sender3 := "203" } native channel ScreenUpdate { in screen(curSc: Json, update(curSc, nextSc)) = nextSc } native channel SetLayout { in screen.layout(curLayout: Bool, setLayout(nextLayout)) = nextLayout } native channel SetVisible(wid: Str) { in screen.widgets.{wid}.visible(curVisible: Bool, setVisible(nextVisible)) = nextVisible } native channel SetText(wid: Str) { in screen.widgets.{wid}.text(curText: Str, setText(nextText)) = nextText } native channel SetX(wid: Str) { in screen.widgets.{wid}.x(curX: Int, setX(nextX)) = nextX } native channel SetY(wid: Str) { in screen.widgets.{wid}.y(curY: Int, setY(nextY)) = nextY } native channel SetWidth(wid: Str) { in screen.widgets.{wid}.width(curWidth: Int, setWidth(nextWidth)) = nextWidth } native channel SetHeight(wid: Str) { in screen.widgets.{wid}.height(curHeight: Int, setHeight(nextHeight)) = nextHeight } native channel MouseEvent(wid: Str) { out screen.widgets.{wid}.state(curState: Int, mouseEvent(nextState)) = nextState } native channel TextEvent(wid: Str) { out screen.widgets.{wid}.text(curText: Str, textEvent(nextText)) = nextText } channel ChangeCurScreen { out curScreen(curScId: Str, changeCurScreen(nextScId)) = nextScId } channel ScreenTransition { in curScreen(curScId: Str, transScreen(nextScId, screen)) = nextScId ref screenTemplates.{nextScId}(screen, transScreen(nextScId, screen)) out screen(curS, transScreen(nextScId, screen)) = screen } channel EventDispatch(wid: Str) { in screen.widgets.{wid}.state(curState: Int, dispatchEvent(curScId, wid, nextState)) = nextState ref curScreen(curScId: Str, dispatchEvent(curScId, wid, nextState)) out screenTemplates.{curScId}.widgets.{wid}.state(curState: Int, dispatchEvent(curScId, wid, nextState)) = nextState } channel EventDispatch2(wid: Str) { in screen.widgets.{wid}.text(curText: Str, dispatchEvent(curScId, wid, nextText)) = nextText ref curScreen(curScId: Str, dispatchEvent(curScId, wid, nextText)) out screenTemplates.{curScId}.widgets.{wid}.text(curText: Str, dispatchEvent(curScId, wid, nextText)) = nextText } channel addAccount { out accounts(accounts, addAccounts(aid: Str, name: Str)) = insert(accounts, aid, name) } channel changeName(aid: Str) { out accounts.{aid}.name(curName, changeName(nextName)) = nextName } channel EventHandler2(scId: Str, wid: Str) { in screenTemplates.{scId="000"}.widgets.{wid="006"}.state(curState: Str, handleEvent(nextState)) = nextState out curScreen(curScId: Str, handleEvent(nextState)) = if(nextState == 0, "002", curScId) } channel EventHandler3(scId: Str, wid: Str) { in screenTemplates.{scId="000"}.widgets.{wid="005"}.state(curState: Str, handleEvent3(nextState, t1, t2, aid, name, accounts)) = nextState ref sender1(t1, handleEvent3(nextState, t1, t2, aid, name, accounts)) ref sender2(t2, handleEvent3(nextState, t1, t2, aid, name, accounts)) ref screen.widgets.{t1}.text(aid, handleEvent3(nextState, t1, t2, aid, name, accounts)) ref screen.widgets.{t2}.text(name, handleEvent3(nextState, t1, t2, aid, name, accounts)) ref accounts(accounts, handleEvent3(nextState, t1, t2, aid, name, accounts)) out accounts(accounts, handleEvent3(nextState, t1, t2, aid, name, tmp)) = if(nextState==0, if(contains(accounts, aid), accounts, insert(accounts, aid, {"name": name})), accounts) out curScreen(curScId: Str, handleEvent3(nextState, t1, t2, aid, name, accounts)) = if(nextState==0, if(contains(accounts, aid), "409", "001"), curScId) } channel EventHandler4(scId: Str, wid: Str) { in screenTemplates.{scId="001"}.widgets.{wid="102"}.state(curState: Str, handleEvent4(nextState)) = nextState out curScreen(curScId: Str, handleEvent4(nextState)) = if(nextState==0, "000", curScId) } channel EventHandler5(scId: Str, wid: Str) { in screenTemplates.{scId="002"}.widgets.{wid="201"}.text(curText: Str, handleEvent5(nextText, target, accounts)) = nextText ref sender3(target, handleEvent5(nextText, target, accounts)) ref accounts(accounts, handleEvent5(nextText, target, accounts)) out screen.widgets.{target}.text(curText, handleEvent5(nextText, target, accounts)) = if(containe(accounts, nextText), lookup(accounts, nextText), curText) } channel EventHandler5(scId: Str, wid: Str) { in screenTemplates.{scId="409"}.widgets.{wid="492"}.state(curState: Str, handleEvent5(nextState)) = nextState out curScreen(curScId: Str, handleEvent4(nextState)) = if(nextState==0, "000", curScId) }