人数関係なくキーワードが16枚しか用意されないバグを修正. 0
#190 opened on 10 Nov 2022 by k-kosuga
Game 0
#150 opened on 5 Jul 2022 by k-kosuga
GameRest 0
#148 opened on 5 Jul 2022 by k-kosuga
GameRestにgetKeywords()を作成. 0
#143 opened on 5 Jul 2022 by k-kosuga
GameにgetCellを作成. 0
#142 opened on 5 Jul 2022 by k-kosuga
gameをStateRestで作成するように変更 0
#139 opened on 1 Jul 2022 by k-kosuga
this.settings = room.getSettings();の位置を変更 0
#136 opened on 1 Jul 2022 by k-kosuga
イラストが均等にメンバーに割り当てられるように修正 0
#135 opened on 28 Jun 2022 by k-kosuga
メンバーにdnoの割り振り, getNowTurn()の追加 0
#132 opened on 24 Jun 2022 by k-kosuga
getTurnのstaticを削除, cellのインスタンスを作成 0
#125 opened on 24 Jun 2022 by k-kosuga
getTurnにstaticを追加 0
#124 opened on 24 Jun 2022 by k-kosuga
getTurn(Integer num)を作成 0
#123 opened on 21 Jun 2022 by k-kosuga
getTurnの名称をgetTeamに変更 0
#121 opened on 21 Jun 2022 by k-kosuga
GameRestに@Producesを追加 0
#120 opened on 21 Jun 2022 by k-kosuga
getSettings(),createTurn()を追加, getTurn()の修正 0
#118 opened on 21 Jun 2022 by k-kosuga
getSettings()を追加 0
#116 opened on 21 Jun 2022 by k-kosuga
Roomからsettingsを受け取るように変更 0
#115 opened on 21 Jun 2022 by k-kosuga
最初の宣言時にコメントを追加 0
#111 opened on 17 Jun 2022 by k-kosuga
コンストラクタのdrawingCOntrollerの位置を変更 0
#108 opened on 17 Jun 2022 by k-kosuga
デバッグ用にassignmentsを適当な値で初期化 0
#106 opened on 17 Jun 2022 by k-kosuga
Gameクラスにopens()を追加. 0
#104 opened on 17 Jun 2022 by k-kosuga
GameRestにgetMap(),getColor()の追加. 0
#97 opened on 14 Jun 2022 by k-kosuga
getMap(),getColor()の追加, drawingcontrollerの引数にdrawingListを追加. 0
#95 opened on 14 Jun 2022 by k-kosuga
mapとcolorのlistを追加. 0
#86 opened on 14 Jun 2022 by k-kosuga
Gameクラスのコンストラクタを修正 0
#81 opened on 10 Jun 2022 by k-kosuga