2022-10-20 |
TestRoomに大幅改修
d-matsuura
committed
on 20 Oct 2022
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gamestateに関する変更
d-matsuura
committed
on 20 Oct 2022
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2022-10-18 |
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2022-10-11 |
turnstate関連の変更
d-matsuura
committed
on 11 Oct 2022
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2022-10-06 |
TurnにおけるOpenListの変数の変更
d-matsuura
committed
on 6 Oct 2022
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TurnJsonの作成
d-matsuura
committed
on 6 Oct 2022
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2022-07-22 |
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2022-07-19 |
TestRestの改善
d-matsuura
committed
on 19 Jul 2022
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2022-07-15 |
RoomJsonクラスを完成しました
k-suzuki
committed
on 15 Jul 2022
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RoomJsonクラスを作りました
k-suzuki
committed
on 15 Jul 2022
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2022-07-05 | |
GameRestにgetKeywords()を作成.
m-mifune
committed
on 5 Jul 2022
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GameにgetCellを作成.
m-mifune
committed
on 5 Jul 2022
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2022-07-01 |
gameをStateRestで作成するように変更
m-mifune
committed
on 1 Jul 2022
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this.settings = room.getSettings();の位置を変更
m-mifune
committed
on 1 Jul 2022
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2022-06-28 |
イラストが均等にメンバーに割り当てられるように修正
m-mifune
committed
on 28 Jun 2022
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2022-06-24 | |
Turnクラス、TurnsRestの改善
d-matsuura
committed
on 24 Jun 2022
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Turnクラス、TurnsRestクラスやや完成
d-matsuura
committed
on 24 Jun 2022
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お絵描き時間にタイムリミットを追加
g-akagi
committed
on 24 Jun 2022
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Merge branch 'master' of http://nitta-lab-www.is.konan-u.ac.jp/gitbucket/git/nitta-lab-2022/IrisServer into Shimokawa
g-akagi
committed
on 24 Jun 2022
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getTurnにstaticを追加
m-mifune
committed
on 24 Jun 2022
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2022-06-21 |
タイムリミットを追加(デバッグはまだ)
g-akagi
committed
on 21 Jun 2022
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getTurn(Integer num)を作成
m-mifune
committed
on 21 Jun 2022
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Merge branch 'master' of http://nitta-lab-www.is.konan-u.ac.jp/gitbucket/git/nitta-lab-2022/IrisServer into Shimokawa
g-akagi
committed
on 21 Jun 2022
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getTurnの名称をgetTeamに変更
m-mifune
committed
on 21 Jun 2022
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Merge branch 'master' of http://nitta-lab-www.is.konan-u.ac.jp/gitbucket/git/nitta-lab-2022/IrisServer into Shimokawa
g-akagi
committed
on 21 Jun 2022
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