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Settingボタン処理
0
#256 opened
on 1 Nov 2022
by k-iwamoto
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tno
0
#255 opened
on 1 Nov 2022
by r-nishimura
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ボタンをimageButtonに変更,
0
#254 opened
on 1 Nov 2022
by k-kosuga
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IrisにsetMaster,Team追加
0
#253 opened
on 1 Nov 2022
by k-iwamoto
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GameActivity Shimokawa
0
#252 opened
on 1 Nov 2022
by g_shimokawa
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UpdateTurnNumberの作成
0
#251 opened
on 1 Nov 2022
by r-nishimura
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test部屋改変
0
#250 opened
on 1 Nov 2022
by k-okada
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UpdateTurnを解体してUpdateHint,UpdateOpenList,UpdateMaxの修正
1
#249 opened
on 1 Nov 2022
by r-nishimura
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fix: エラーの修正4
0
#248 opened
on 1 Nov 2022
by k-maeda
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UpdateTurnを解体してUpdateHint,UpdateOpenList,UpdateMaxを作成しました
0
#247 opened
on 1 Nov 2022
by r-nishimura
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スタート条件の追加
0
#246 opened
on 1 Nov 2022
by k-iwamoto
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Drawingcardfragment connectVM2
0
#245 opened
on 1 Nov 2022
by k-maeda
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fix: エラーの修正
0
#244 opened
on 1 Nov 2022
by k-maeda
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UpdateTurnsの復活
0
#243 opened
on 1 Nov 2022
by r-nishimura
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puthintをsendhintに名前を変更
0
#242 opened
on 1 Nov 2022
by g_shimokawa
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GameActivity Shimokawa
0
#241 opened
on 1 Nov 2022
by g_shimokawa
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GameViewModel
0
#239 opened
on 1 Nov 2022
by r-nishimura
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RoomViewModelの更新
0
#238 opened
on 27 Oct 2022
by t-nagao
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設定の表示
0
#237 opened
on 27 Oct 2022
by k-iwamoto
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OwnerRoomActivityの設定レイアウト
0
#236 opened
on 27 Oct 2022
by n-hirase
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getHintとgetMaxを追加
0
#235 opened
on 27 Oct 2022
by k-okada
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タイマーのカウントが0になったら画像を強制putされるように変更, シークバーの初期値を変更
0
#234 opened
on 27 Oct 2022
by k-kosuga
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GameRestに追加
0
#233 opened
on 27 Oct 2022
by k-okada
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筆の大きさを変更できるシークバーを作成
0
#232 opened
on 27 Oct 2022
by k-kosuga
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DrawingStateViewModelを変更しました。
0
#231 opened
on 27 Oct 2022
by t-okazaki
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