Settingボタン処理 0
#256 opened on 1 Nov 2022 by k-iwamoto
tno 0
#255 opened on 1 Nov 2022 by r-nishimura
ボタンをimageButtonに変更, 0
#254 opened on 1 Nov 2022 by k-kosuga
IrisにsetMaster,Team追加 0
#253 opened on 1 Nov 2022 by k-iwamoto
GameActivity Shimokawa 0
#252 opened on 1 Nov 2022 by g_shimokawa
UpdateTurnNumberの作成 0
#251 opened on 1 Nov 2022 by r-nishimura
test部屋改変 0
#250 opened on 1 Nov 2022 by k-okada
UpdateTurnを解体してUpdateHint,UpdateOpenList,UpdateMaxの修正 1
#249 opened on 1 Nov 2022 by r-nishimura
fix: エラーの修正4 0
#248 opened on 1 Nov 2022 by k-maeda
UpdateTurnを解体してUpdateHint,UpdateOpenList,UpdateMaxを作成しました 0
#247 opened on 1 Nov 2022 by r-nishimura
スタート条件の追加 0
#246 opened on 1 Nov 2022 by k-iwamoto
Drawingcardfragment connectVM2 0
#245 opened on 1 Nov 2022 by k-maeda
fix: エラーの修正 0
#244 opened on 1 Nov 2022 by k-maeda
UpdateTurnsの復活 0
#243 opened on 1 Nov 2022 by r-nishimura
puthintをsendhintに名前を変更 0
#242 opened on 1 Nov 2022 by g_shimokawa
GameActivity Shimokawa 0
#241 opened on 1 Nov 2022 by g_shimokawa
GameViewModel 0
#239 opened on 1 Nov 2022 by r-nishimura
RoomViewModelの更新 0
#238 opened on 27 Oct 2022 by t-nagao
設定の表示 0
#237 opened on 27 Oct 2022 by k-iwamoto
OwnerRoomActivityの設定レイアウト 0
#236 opened on 27 Oct 2022 by n-hirase
getHintとgetMaxを追加 0
#235 opened on 27 Oct 2022 by k-okada
タイマーのカウントが0になったら画像を強制putされるように変更, シークバーの初期値を変更 0
#234 opened on 27 Oct 2022 by k-kosuga
GameRestに追加 0
#233 opened on 27 Oct 2022 by k-okada
筆の大きさを変更できるシークバーを作成 0
#232 opened on 27 Oct 2022 by k-kosuga
DrawingStateViewModelを変更しました。 0
#231 opened on 27 Oct 2022 by t-okazaki