2022-10-13 |
線を画する処理,画面をクリアする処理を作成
m-mifune
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on 13 Oct 2022
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Merge branch 'master' of http://nitta-lab-www.is.konan-u.ac.jp/gitbucket/git/nitta-lab-2022/IrisClient into DrawingTest
m-mifune
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on 13 Oct 2022
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線を画する処理,画面をクリアする処理を作成
m-mifune
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on 13 Oct 2022
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線を画する処理,画面をクリアする処理を作成
m-mifune
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on 13 Oct 2022
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線を画する処理,画面をクリアする処理を作成
m-mifune
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on 13 Oct 2022
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Merge pull request #162 from nitta-lab-2022/fragment_outer_color
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ShimokawaGakuto
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on 13 Oct 2022
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XMLでidの連携が出来ていなくてクラッシュするエラーの解決
yugo-asano
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on 13 Oct 2022
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GameMasterActivity完成
g-akagi
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on 13 Oct 2022
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buttonprocessesを書く前にコミット
g-akagi
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on 13 Oct 2022
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Test部屋に変更の努力
d-matsuura
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on 13 Oct 2022
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CheckActivity()が完成
g-akagi
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on 13 Oct 2022
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Merge branch 'master' of http://nitta-lab-www.is.konan-u.ac.jp/gitbucket/git/nitta-lab-2022/IrisClient into Shimokawa
g-akagi
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on 13 Oct 2022
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TurnJson
r-nishimura
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on 13 Oct 2022
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Merge branch 'master' of http://nitta-lab-www.is.konan-u.ac.jp/gitbucket/git/nitta-lab-2022/IrisClient into Shimokawa
g-akagi
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on 13 Oct 2022
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turnJsonの監視ができるようになった
g-akagi
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on 13 Oct 2022
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Merge pull request #157 from nitta-lab-2022/DrawingActivity
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okazaki takehiro
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on 13 Oct 2022
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変数名をisMasterからbMasterに変更
m-mifune
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on 13 Oct 2022
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変数名をisMasterからbMasterに変更
m-mifune
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on 13 Oct 2022
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Merge branch 'master' of http://nitta-lab-www.is.konan-u.ac.jp/gitbucket/git/nitta-lab-2022/IrisClient into GameJson
d-matsuura
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on 13 Oct 2022
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IrisにteamとbMaster追加
d-matsuura
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on 13 Oct 2022
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Merge pull request #155 from nitta-lab-2022/FragmentItemTapJudge
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Okada Kenshin
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on 13 Oct 2022
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Merge branch 'master' into FragmentItemTapJudge
Okada Kenshin
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on 13 Oct 2022
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配列を用いたリファクタリング
yugo-asano
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on 13 Oct 2022
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Merge pull request #154 from nitta-lab-2022/DrawingActivity
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Okada Kenshin
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on 13 Oct 2022
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MasterかMemberかによってgame画面への遷移先を変更
m-mifune
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on 13 Oct 2022
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配列を用いたリファクタリング
yugo-asano
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on 13 Oct 2022
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