2022-11-01 |
UpdateTurnを解体してUpdateHint,UpdateOpenList,UpdateMaxを作成しました
r-nishimura
committed
on 1 Nov 2022
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2022-10-27 |
getHintとgetMaxを追加
d-matsuura
committed
on 27 Oct 2022
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GameRestに追加
d-matsuura
committed
on 27 Oct 2022
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GameRestの変更
d-matsuura
committed
on 27 Oct 2022
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2022-10-25 |
GameRestの変更とgamestate->endstate
d-matsuura
committed
on 25 Oct 2022
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2022-10-20 |
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GameViewModelの調整
r-nishimura
committed
on 20 Oct 2022
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getGame追加
d-matsuura
committed
on 20 Oct 2022
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2022-10-18 |
ちょっとした変更
d-matsuura
committed
on 18 Oct 2022
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Gameに軽い追加
d-matsuura
committed
on 18 Oct 2022
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2022-10-13 |
Test部屋に変更の努力
d-matsuura
committed
on 13 Oct 2022
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2022-10-11 |
GameViewModel,GameRestの改良
r-nishimura
committed
on 11 Oct 2022
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2022-10-06 |
GameViewModelの改良,TurnJsonの作成
r-nishimura
committed
on 6 Oct 2022
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2022-10-04 |
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TestActibityを追加
d-matsuura
committed
on 4 Oct 2022
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2022-07-22 |
urlにミスがあったので修正
g-akagi
committed
on 22 Jul 2022
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2022-07-19 |
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DrawingStateを作成
g-akagi
committed
on 19 Jul 2022
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2022-07-15 |
メソッド名を修正
g-akagi
committed
on 15 Jul 2022
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Merge branch 'master' of http://nitta-lab-www.is.konan-u.ac.jp/gitbucket/git/nitta-lab-2022/IrisClient into Shimokawa
...
g-akagi
committed
on 15 Jul 2022
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DrawingJsonを消してDrawingを追加
g-akagi
committed
on 15 Jul 2022
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2022-07-12 |
RoomJson,MemberJson,RoomsRestの修正
r-nishimura
committed
on 12 Jul 2022
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2022-07-05 |
owner_room_activityの追加
r-nishimura
committed
on 5 Jul 2022
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2022-07-01 |
owner_room_activityの追加
r-nishimura
committed
on 1 Jul 2022
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