2022-10-27 |
getHintとgetMaxを追加
d-matsuura
committed
on 27 Oct 2022
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2022-10-25 |
GameRestの変更とgamestate->endstate
d-matsuura
committed
on 25 Oct 2022
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2022-10-20 |
test部屋に関する変更
d-matsuura
committed
on 20 Oct 2022
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gamestateに関する追加
d-matsuura
committed
on 20 Oct 2022
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2022-10-18 |
Gameに軽い追加
d-matsuura
committed
on 18 Oct 2022
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GameJsonとその周辺に関する変更
d-matsuura
committed
on 18 Oct 2022
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GameJson追加しました
d-matsuura
committed
on 18 Oct 2022
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2022-10-13 |
Irisにメンバーリスト追加しますた
d-matsuura
committed
on 13 Oct 2022
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TurnJson
r-nishimura
committed
on 13 Oct 2022
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2022-10-11 |
Turnモデル作成( ,,`・ω・´)ンンン
d-matsuura
committed
on 11 Oct 2022
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2022-10-06 |
GameのmodelとGameJsonの追加
d-matsuura
committed
on 6 Oct 2022
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GameのmodelとGameJsonの追加
d-matsuura
committed
on 6 Oct 2022
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TurnのOpenListの変数を変更していくう
d-matsuura
committed
on 6 Oct 2022
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Cellクラスの追加
d-matsuura
committed
on 6 Oct 2022
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TurnJsonの作成
d-matsuura
committed
on 6 Oct 2022
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Merge branch 'master' of http://nitta-lab-www.is.konan-u.ac.jp/gitbucket/git/nitta-lab-2022/IrisClient into Game_Model
...
d-matsuura
committed
on 6 Oct 2022
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TurnJsonの作成
d-matsuura
committed
on 6 Oct 2022
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GameViewModelの改良,TurnJsonの作成
r-nishimura
committed
on 6 Oct 2022
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2022-10-04 |
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2022-07-19 |
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RoomsRestなど色々修正
r-nishimura
committed
on 19 Jul 2022
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2022-07-15 |
RoomsRestなど色々修正
r-nishimura
committed
on 15 Jul 2022
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2022-07-12 |
RoomJson,MemberJson,RoomsRestの修正
r-nishimura
committed
on 12 Jul 2022
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2022-07-01 |
owner_room_activityの追加
r-nishimura
committed
on 1 Jul 2022
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