Loop 0
#69 opened on 26 Jun 2018 by y-ota
AngleをQuaternion3Dに変更 0
#68 opened on 21 Jun 2018 by n-fujimoto
若干変えてます 0
#67 opened on 21 Jun 2018 by n-fujimoto
Instance 0
#66 opened on 21 Jun 2018 by r-isitani
Model系変数の名前変更. 0
#65 opened on 21 Jun 2018 by r-isitani
Object 0
#64 opened on 21 Jun 2018 by y-ota
Instance 0
#63 opened on 21 Jun 2018 by r-isitani
Instance 0
#62 opened on 21 Jun 2018 by r-isitani
Instance 0
#61 opened on 19 Jun 2018 by r-isitani
Instance 0
#60 opened on 14 Jun 2018 by r-isitani
Object 0
#59 opened on 14 Jun 2018 by y-ota
とりあえずEntity3Dクラスを抽象クラスで作成. 0
#58 opened on 12 Jun 2018 by r-isitani
loginを返すように 0
#57 opened on 12 Jun 2018 by y-ota
Objects 0
#56 opened on 12 Jun 2018 by y-ota
ObjectsRest 0
#55 opened on 12 Jun 2018 by t-kazehaya
InstancesRest playersのPUT変更しました 0
#54 opened on 12 Jun 2018 by n-fujimoto
s 0
#53 opened on 12 Jun 2018 by y-ota
継承関係修正 0
#52 opened on 12 Jun 2018 by y-ota
Accounts 0
#51 opened on 12 Jun 2018 by y-ota
InstancesRest 0
#50 opened on 12 Jun 2018 by n-fujimoto
Accounts 0
#49 opened on 12 Jun 2018 by y-ota
Character 0
#48 opened on 12 Jun 2018 by r-isitani
MyParamConverterProviderの警告無視アノテーション付加と, PlayerクラスにcharacterURIが指すCharacterから特定データを取得する処理の追加. 0
#47 opened on 11 Jun 2018 by r-isitani
JSONPC 0
#46 opened on 7 Jun 2018 by r-isitani
Accounts 0
#45 opened on 7 Jun 2018 by y-ota