History for CactusServer / src / main / java / cactusServer / models / CollisionManager.java
2018-10-23
Object3DへのPositionやAngleのセット関連の修正. ...
r-isitani committed on 23 Oct 2018
format
y-ota committed on 23 Oct 2018
Merge branch 'master' into obj ...
y-ota committed on 23 Oct 2018
サーバでの弾の当たり判定関連の処理を追加. ...
r-isitani committed on 23 Oct 2018
format
y-ota committed on 23 Oct 2018
ObjectをMovableObjectにリネーム
y-ota committed on 23 Oct 2018
2018-10-18
Mapの中のMapの要素をループ中で削除す部分に試行錯誤中. ...
r-isitani committed on 18 Oct 2018
コンフリクト解消用.
r-isitani committed on 18 Oct 2018
メソッド分割
y-ota committed on 18 Oct 2018
2018-10-16
objmove修正
y-ota committed on 16 Oct 2018
指摘箇所を修正
y-ota committed on 16 Oct 2018
2018-10-15
指摘箇所を修正
y-ota committed on 15 Oct 2018
2018-10-12
暫定的に処理を追加
y-ota committed on 12 Oct 2018
2018-10-11
resultListを作成
y-ota committed on 11 Oct 2018
collisionMove更新
y-ota committed on 11 Oct 2018
format
y-ota committed on 11 Oct 2018
collisionMoveを実装 ...
y-ota committed on 11 Oct 2018
これでプレイヤーとオブジェクトの当たり判定をするようになった…はず
y-ota committed on 11 Oct 2018
設計ミスはつらいよ
y-ota committed on 11 Oct 2018
Character修正
y-ota committed on 11 Oct 2018
2018-10-09
nanotimeに変更
y-ota committed on 9 Oct 2018
objectmoveを一時コメントアウト
y-ota committed on 9 Oct 2018
universeupdateを追加
y-ota committed on 9 Oct 2018
やべぇよやべぇよ・・・
y-ota committed on 9 Oct 2018
objectmoveを更新
y-ota committed on 9 Oct 2018
形だけでもobjectの移動処理を作成
y-ota committed on 9 Oct 2018
2018-10-04
調整
y-ota committed on 4 Oct 2018
判定結果をリストに格納
y-ota committed on 4 Oct 2018
totyu
y-ota committed on 4 Oct 2018
2018-10-02
暫定で当たり判定の管理クラスを作成
y-ota committed on 2 Oct 2018