2018-10-23 |
ObjectをMovableObjectにリネーム
y-ota
committed
on 23 Oct 2018
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2018-10-18 | |
コンフリクト解消用.
r-isitani
committed
on 18 Oct 2018
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メソッド分割
y-ota
committed
on 18 Oct 2018
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2018-10-16 |
objmove修正
y-ota
committed
on 16 Oct 2018
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指摘箇所を修正
y-ota
committed
on 16 Oct 2018
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2018-10-15 |
指摘箇所を修正
y-ota
committed
on 15 Oct 2018
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2018-10-12 |
暫定的に処理を追加
y-ota
committed
on 12 Oct 2018
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2018-10-11 |
resultListを作成
y-ota
committed
on 11 Oct 2018
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collisionMove更新
y-ota
committed
on 11 Oct 2018
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format
y-ota
committed
on 11 Oct 2018
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これでプレイヤーとオブジェクトの当たり判定をするようになった…はず
y-ota
committed
on 11 Oct 2018
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設計ミスはつらいよ
y-ota
committed
on 11 Oct 2018
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Character修正
y-ota
committed
on 11 Oct 2018
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2018-10-09 |
nanotimeに変更
y-ota
committed
on 9 Oct 2018
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objectmoveを一時コメントアウト
y-ota
committed
on 9 Oct 2018
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universeupdateを追加
y-ota
committed
on 9 Oct 2018
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やべぇよやべぇよ・・・
y-ota
committed
on 9 Oct 2018
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objectmoveを更新
y-ota
committed
on 9 Oct 2018
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形だけでもobjectの移動処理を作成
y-ota
committed
on 9 Oct 2018
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2018-10-04 |
調整
y-ota
committed
on 4 Oct 2018
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判定結果をリストに格納
y-ota
committed
on 4 Oct 2018
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totyu
y-ota
committed
on 4 Oct 2018
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2018-10-02 |
暫定で当たり判定の管理クラスを作成
y-ota
committed
on 2 Oct 2018
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