2018-10-25 |
弾の当たり判定の変更中.
r-isitani
committed
on 25 Oct 2018
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2018-10-23 | |
format
y-ota
committed
on 23 Oct 2018
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format
y-ota
committed
on 23 Oct 2018
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ObjectをMovableObjectにリネーム
y-ota
committed
on 23 Oct 2018
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2018-10-18 | |
コンフリクト解消用.
r-isitani
committed
on 18 Oct 2018
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メソッド分割
y-ota
committed
on 18 Oct 2018
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2018-10-16 |
Merge branch 'master' into obj
y-ota
committed
on 16 Oct 2018
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Playerの削除時にuniverseから取り除く処理をPlayer#destroy()内で行うように移した.
r-isitani
committed
on 16 Oct 2018
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objmove修正
y-ota
committed
on 16 Oct 2018
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Playerのupdate周りの微修正.
r-isitani
committed
on 16 Oct 2018
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指摘箇所を修正
y-ota
committed
on 16 Oct 2018
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2018-10-15 |
指摘箇所を修正
y-ota
committed
on 15 Oct 2018
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2018-10-12 |
暫定的に処理を追加
y-ota
committed
on 12 Oct 2018
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2018-10-11 |
resultListを作成
y-ota
committed
on 11 Oct 2018
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collisionMove更新
y-ota
committed
on 11 Oct 2018
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読み込むモデルをbullet.objに変更.
r-isitani
committed
on 11 Oct 2018
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Merge branch 'master' into obj
y-ota
committed
on 11 Oct 2018
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2018-10-12 |
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2018-10-11 |
format
y-ota
committed
on 11 Oct 2018
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