2018-06-21
若干変えてます
n-fujimoto committed on 21 Jun 2018
Merge pull request #66 from nitta-lab-2018/Instance ...
fujimotonanako committed on 21 Jun 2018
エラーの兼ね合いからいったんQuartanion3DをAngleに戻した.
r-isitani committed on 21 Jun 2018
Angleクラスの使用箇所をQuartanion3Dクラスに変更.
r-isitani committed on 21 Jun 2018
Initialize不要と判断
y-ota committed on 21 Jun 2018
web.xml修正
y-ota committed on 21 Jun 2018
Appクラスをutilsに移動
y-ota committed on 21 Jun 2018
ブランチ作成
y-ota committed on 21 Jun 2018
Model系変数の名前変更.
r-isitani committed on 21 Jun 2018
Merge pull request #65 from nitta-lab-2018/Instance ...
Yoichiro Ota committed on 21 Jun 2018
Merge pull request #64 from nitta-lab-2018/Object ...
ryo isitani committed on 21 Jun 2018
指摘箇所を修正
y-ota committed on 21 Jun 2018
s
y-ota committed on 21 Jun 2018
StageManagerとフィルターを作成
y-ota committed on 21 Jun 2018
Merge pull request #63 from nitta-lab-2018/Instance ...
Yoichiro Ota committed on 21 Jun 2018
CharacterManagerクラスにシングルトンを導入.
r-isitani committed on 21 Jun 2018
CharacterManagerクラスを新たに作成.
r-isitani committed on 21 Jun 2018
新たに決めたAPIに対応するメソッドを追加.
r-isitani committed on 21 Jun 2018
findAreaURI(Instance)内の冗長な部分を修正.
r-isitani committed on 21 Jun 2018
一部の冗長な処理を含んでいたメソッドの修正.
r-isitani committed on 21 Jun 2018
Merge pull request #62 from nitta-lab-2018/Instance ...
Yoichiro Ota committed on 21 Jun 2018
2018-06-19
getPlayers(String)の修正.
r-isitani committed on 19 Jun 2018
getRegion(int)をgetPlain(int)にメソッド名を変更.
r-isitani committed on 19 Jun 2018
changeCharacter(String)の追加と, readCharacterData(String)の修正.
r-isitani committed on 19 Jun 2018
Instances#getPlayers(String)の追加と, ...
r-isitani committed on 19 Jun 2018
Merge pull request #61 from nitta-lab-2018/Instance ...
Yoichiro Ota committed on 19 Jun 2018
2018-06-14
Playerクラスのコンストラクタ内でのplaceable注入のコード(仮)をコメントアウトで入れておいたのと, ...
r-isitani committed on 14 Jun 2018
不要なModel系クラスを削除.
r-isitani committed on 14 Jun 2018
bs
y-ota committed on 14 Jun 2018
Merge pull request #59 from nitta-lab-2018/Object ...
ryo isitani committed on 14 Jun 2018