package framework.model3D;
import javax.vecmath.Color4f;
public class FresnelsReflectionMapGenerator extends ReflectionMapGenerator {
private boolean bTransparent = true;
public FresnelsReflectionMapGenerator(Color4f blendColor, boolean bTransparent) {
super(blendColor);
this.bTransparent = bTransparent;
}
public boolean isTransparent() {
return bTransparent;
}
}