- package fight3D;
- import framework.RWT.RWTContainer;
- import framework.RWT.RWTVirtualController;
- import framework.gameMain.AbstractGameState;
- public class Ranking2State extends AbstractGameState {
- Game game;
- Ranking2State(Game game) {
- this.game = game;
- }
- @Override
- public RWTContainer createContainer() {
- return new Ranking2Container(game);
- }
- @Override
- public void update(RWTVirtualController controller, long interval) {
- }
- @Override
- public boolean useTimer() {
- return false;
- }
- }