package framework.gameMain;
import framework.animation.Animation3D;
import framework.model3D.Model3D;
import framework.model3D.ModelFactory;
public class GameModel {
private Model3D model = null;
private String fileName;
public GameModel(String fileName) {
this.fileName = fileName;
}
public Animation3D getAnimation() {
return new Animation3D();
}
public Model3D getModel() {
if(model == null && fileName != null) {
model = ModelFactory.loadModel(fileName, false, true);
}
return model;
}
public void clearModel(){
model = null;
}
}