package template.RPG;
import framework.animation.Animation3D;
import framework.gameMain.OvergroundActor;
import framework.model3D.Object3D;
/**
* プレイヤー
* @author 新田直也
*
*/
public class Player extends OvergroundActor {
public Player(Object3D body, Animation3D animation) {
super(body, animation);
}
}