package framework.model3D; import javax.vecmath.Color4f; public class FresnelsReflectionMapGenerator extends ReflectionMapGenerator { private boolean bTransparent = true; public FresnelsReflectionMapGenerator(Color4f blendColor, boolean bTransparent) { super(blendColor); this.bTransparent = bTransparent; } public boolean isTransparent() { return bTransparent; } }