package cactusServer.entities;
import framework.model3D.Position3D;
public class Player extends Entity{
private String InstanceURI;
private String characterURI;
private String areaURI;
private Position3D position;
private Angle angle;
private CameraState cameraState;
private EmoteState emoteState;
public Player(String InstanceURI, String characterURI, CameraState cameraState, EmoteState.EmoteType animationClassToStart) {
this.InstanceURI = InstanceURI;
this.characterURI = characterURI;
this.cameraState = cameraState;
this.emoteState = new EmoteState(animationClassToStart);
}
public String getInstanceURI() {
return InstanceURI;
}
public String getCharacterURI() {
return characterURI;
}
public String getAreaURI() {
return areaURI;
}
public Position3D getPosition() {
return position;
}
}