package cactusServer.entities; import framework.model3D.Position3D; public class Player extends Entity{ private String InstanceURI; private String characterURI; private String areaURI; private Position3D position; private Angle angle; private CameraState cameraState; private EmoteState emoteState; public Player(String InstanceURI, String characterURI, CameraState cameraState, EmoteState.EmoteType animationClassToStart) { this.InstanceURI = InstanceURI; this.characterURI = characterURI; this.cameraState = cameraState; this.emoteState = new EmoteState(animationClassToStart); } public String getInstanceURI() { return InstanceURI; } public String getCharacterURI() { return characterURI; } public String getAreaURI() { return areaURI; } public Position3D getPosition() { return position; } }