diff --git a/app/src/main/AndroidManifest.xml b/app/src/main/AndroidManifest.xml
index 795735f..762146b 100644
--- a/app/src/main/AndroidManifest.xml
+++ b/app/src/main/AndroidManifest.xml
@@ -27,6 +27,27 @@
android:label="@string/app_name"
android:screenOrientation="landscape"
android:theme="@style/SplashTheme">
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/app/src/main/java/org/ntlab/radishforandroidstudio/cactusClient/tests/SampleActivity.java b/app/src/main/java/org/ntlab/radishforandroidstudio/cactusClient/tests/SampleActivity.java
index fac885d..4756cd5 100644
--- a/app/src/main/java/org/ntlab/radishforandroidstudio/cactusClient/tests/SampleActivity.java
+++ b/app/src/main/java/org/ntlab/radishforandroidstudio/cactusClient/tests/SampleActivity.java
@@ -6,8 +6,13 @@
import android.os.Bundle;
import org.ntlab.radishforandroidstudio.R;
+import org.ntlab.radishforandroidstudio.cactusClient.views.PlayerFragment;
import org.ntlab.radishforandroidstudio.cactusClient.views.StartFragment;
+/**
+ * プレイ画面のテスト用(PlayerFragment)
+ */
+
public class SampleActivity extends AppCompatActivity {
@Override
@@ -17,7 +22,7 @@
FragmentManager manager = getSupportFragmentManager();
FragmentTransaction transaction = manager.beginTransaction();
- transaction.add(R.id.framelayout_field, new StartFragment());
+ transaction.add(R.id.framelayout_field, new PlayerFragment());
transaction.commit();
}
diff --git a/app/src/main/java/org/ntlab/radishforandroidstudio/cactusClient/views/PlayerFragment.java b/app/src/main/java/org/ntlab/radishforandroidstudio/cactusClient/views/PlayerFragment.java
index becbb3a..6d95a41 100644
--- a/app/src/main/java/org/ntlab/radishforandroidstudio/cactusClient/views/PlayerFragment.java
+++ b/app/src/main/java/org/ntlab/radishforandroidstudio/cactusClient/views/PlayerFragment.java
@@ -130,7 +130,7 @@
physicalSystem = new PhysicalSystem();
Box b1 = new Box(1.0f, 1.0f, 1.0f, ap3);
Object3D obj1 = new Object3D("box", b1);
- obj1.apply(new Position3D(0.0 , -100.0, 350.0), false);
+ obj1.apply(new Position3D(0.0 , -50.0, 250.0), false);
diceObj = new Solid3D(obj1);
diceObj.scale(100.0, 100.0, 100.0);
diceObj.apply(new AngularVelocity3D(-0.4, 0.0, -0.6), false);
@@ -142,7 +142,7 @@
//カメラの設定(視点)
camera.setViewPoint(pocha.getPosition().add(0.0, 1.5, 0.0));
camera.setViewLine(pocha.getDirection());
- camera.addTarget(diceObj);
+// camera.addTarget(diceObj);
camera.setFieldOfView(1.5);
camera.setBackClipDistance(10000.0);
start(1000L, 50L, true);