diff --git a/app/src/main/java/org/ntlab/radishforandroidstudio/cactusClient/views/PlayerFragment.java b/app/src/main/java/org/ntlab/radishforandroidstudio/cactusClient/views/PlayerFragment.java index 6d95a41..1a149b5 100644 --- a/app/src/main/java/org/ntlab/radishforandroidstudio/cactusClient/views/PlayerFragment.java +++ b/app/src/main/java/org/ntlab/radishforandroidstudio/cactusClient/views/PlayerFragment.java @@ -130,9 +130,9 @@ physicalSystem = new PhysicalSystem(); Box b1 = new Box(1.0f, 1.0f, 1.0f, ap3); Object3D obj1 = new Object3D("box", b1); - obj1.apply(new Position3D(0.0 , -50.0, 250.0), false); + obj1.apply(new Position3D(0.0 , -118.0, 250.0), false); diceObj = new Solid3D(obj1); - diceObj.scale(100.0, 100.0, 100.0); + diceObj.scale(1.0, 1.0, 1.0); diceObj.apply(new AngularVelocity3D(-0.4, 0.0, -0.6), false); universe.place(diceObj); physicalSystem.add(diceObj); @@ -182,6 +182,7 @@ @Override protected void progress(long interval) { Velocity3D curV = pocha.getVelocity(); + //パッドタッチの時 if (isPadTouched) { pocha.rotY(0.05 * (0.5f - touchX) * (double) (interval / 40.0)); //向いた方向に前後移動する @@ -190,6 +191,7 @@ pocha.setVelocity(curV);//pochaの追跡 } else if (isTouched) { + //本体タッチの時 pocha.rotY(0.1 * (0.5f - touchX) * (double) (interval / 20.0)); } else { curV.setX(0.0);