package java3d; public class TriangleArray extends GeometryArray { public TriangleArray(int vertexCount, int vertexFormat) { super(vertexCount, vertexFormat); } @Override public NodeComponent cloneNodeComponent() { TriangleArray newOne = new TriangleArray(vertexCount, vertexFormat); newOne.vertexBuffer = vertexBuffer.duplicate(); if (normalBuffer != null) newOne.normalBuffer = normalBuffer.duplicate(); if (uvBuffer != null) newOne.uvBuffer = uvBuffer.duplicate(); return newOne; } }