package java3d;
public class Sphere extends Primitive {
public static final int BODY = 0;
static final int MID_REZ_DIV = 16;
private float radius;
int divisions;
public float getRadius() {
return radius;
}
public void setRadius(float radius) {
this.radius = radius;
}
@Override
public Shape3D getShape(int partid) {
return null;
}
}