package java3d;
public class TriangleArray extends GeometryArray {
public TriangleArray(int vertexCount, int vertexFormat) {
super(vertexCount, vertexFormat);
}
@Override
public NodeComponent cloneNodeComponent() {
TriangleArray newOne = new TriangleArray(vertexCount, vertexFormat);
newOne.vertexBuffer = vertexBuffer.duplicate();
if (normalBuffer != null) newOne.normalBuffer = normalBuffer.duplicate();
if (uvBuffer != null) newOne.uvBuffer = uvBuffer.duplicate();
return newOne;
}
}