diff --git a/app/src/main/java/org/ntlab/radishforandroidstudio/framework/gameMain/Actor.java b/app/src/main/java/org/ntlab/radishforandroidstudio/framework/gameMain/Actor.java index 43dd4e4..f58cb57 100644 --- a/app/src/main/java/org/ntlab/radishforandroidstudio/framework/gameMain/Actor.java +++ b/app/src/main/java/org/ntlab/radishforandroidstudio/framework/gameMain/Actor.java @@ -216,21 +216,19 @@ if(cr2 !=null){ boolean flag = false; onCollidableStay(anothor);//k.呼び出される - for(int i = 0 ;i < collidableListList.size()-1;i++){ - for (int j = 0; j < collidableListList.get(i).size();j++){ - if(collidableListList.get(i).get(j) != null && collidableListList.get(i+1).get(j+1) != null){ - flag = true; - if (flag){ - // anothor.onCollisionStay(this); - } - } - } - } -// if (flag){ -// anothor.onCollisionStay(this);//k.flagの追加をしないといけない -// } + for (ArrayList collidableList: collidableListList) { + for (Placeable p: collidableList) { + if(body != null && p !=null){ + flag = true; + if (flag){ + //anothor.onCollisionStay(this); + } + } + + } + } } } public void setInitialDirection(Vector3d dir) {