2019-01-07
ここまで
n-konishi committed on 7 Jan 2019
2018-12-24
updateの記述とファイルわけ
n-konishi committed on 24 Dec 2018
2018-12-23
役割がわかりやすいようにファイルを変えた
n-konishi committed on 23 Dec 2018
CleanArchitecture途中
n-konishi committed on 23 Dec 2018
2018-12-21
画面遷移のところの記述方法変えた
n-konishi committed on 21 Dec 2018
2018-12-20
updateの変更
n-konishi committed on 20 Dec 2018
2018-12-11
コード整形した
n-konishi committed on 11 Dec 2018
2018-12-01
修正漏れ
Souki Iwatani committed on 1 Dec 2018
2018-11-29
設計修正
s-iwatani authored on 29 Nov 2018 iwatani committed on 29 Nov 2018
2018-11-16
いらないもの削除
n-konishi committed on 16 Nov 2018
視線移動とカメラのバグ修正
n-konishi committed on 16 Nov 2018
2018-11-15
Merge branch 'master' into PlplupLearnedBulletSeed ...
a-matsumoto committed on 15 Nov 2018
Merge branch 'master' into PlplupLearnedBulletSeed ...
a-matsumoto committed on 15 Nov 2018
2018-11-08
Merge branch 'master' into PlplupLearnedBulletSeed ...
a-matsumoto committed on 8 Nov 2018
Merge branch 'master' into PlplupLearnedBulletSeed ...
a-matsumoto committed on 8 Nov 2018
Merge branch 'master' into ViewpointControl ...
a-matsumoto committed on 8 Nov 2018
跳ねるを覚えた!
a-matsumoto committed on 8 Nov 2018
2018-11-06
オブジェクト表示された
n-konishi committed on 6 Nov 2018
通信とオブジェクトの生成(まだ見えてない)
n-konishi committed on 6 Nov 2018
2018-11-01
通信できた
n-konishi committed on 1 Nov 2018
戻したver2.0
a-matsumoto committed on 1 Nov 2018
2018-10-29
Merge branch 'master' into bullet ...
s-iwatani committed on 29 Oct 2018
2018-10-25
動いてる気はしてない ...
n-konishi committed on 25 Oct 2018
通信の大まかの記述
n-konishi committed on 25 Oct 2018
2018-10-23
戻したver2.0
a-matsumoto committed on 23 Oct 2018
2018-10-18
ObjectId
n-konishi committed on 18 Oct 2018
Merge branch 'master' into bullet ...
s-iwatani committed on 18 Oct 2018
少しミス修正
n-konishi committed on 18 Oct 2018
PlayerFragment戻し
s-iwatani committed on 18 Oct 2018
2018-10-16
戻した
a-matsumoto committed on 16 Oct 2018