| | package org.ntlab.radishforandroidstudio.cactusClient.tests; |
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| | |
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| | import android.content.Context; |
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| | import android.net.Uri; |
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| | import android.os.Bundle; |
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| | import android.support.v4.app.Fragment; |
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| | import android.view.LayoutInflater; |
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| | import android.view.MotionEvent; |
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| | import android.view.View; |
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| | import android.view.ViewGroup; |
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| | |
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| | import org.ntlab.radishforandroidstudio.R; |
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| | import org.ntlab.radishforandroidstudio.framework.animation.Animation3D; |
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| | import org.ntlab.radishforandroidstudio.framework.gameMain.OvergroundActor; |
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| | import org.ntlab.radishforandroidstudio.framework.gameMain.RealTime3DFragment; |
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| | import org.ntlab.radishforandroidstudio.framework.model3D.ModelFactory; |
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| | import org.ntlab.radishforandroidstudio.framework.model3D.Object3D; |
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| | import org.ntlab.radishforandroidstudio.framework.model3D.Position3D; |
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| | import org.ntlab.radishforandroidstudio.framework.physics.Ground; |
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| | import org.ntlab.radishforandroidstudio.framework.physics.Velocity3D; |
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| | import org.ntlab.radishforandroidstudio.java3d.AmbientLight; |
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| | import org.ntlab.radishforandroidstudio.java3d.Appearance; |
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| | import org.ntlab.radishforandroidstudio.java3d.Color3f; |
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| | import org.ntlab.radishforandroidstudio.java3d.DirectionalLight; |
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| | import org.ntlab.radishforandroidstudio.java3d.Material; |
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| | import org.ntlab.radishforandroidstudio.java3d.Vector3f; |
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| | |
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| | public class SampleGame2Fragment extends RealTime3DFragment { |
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| | private OvergroundActor pocha; |
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| | private Ground stage; |
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| | private boolean isTouched = false; |
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| | private float touchX = 0.0f; |
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| | private float touchY = 0.0f; |
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| | |
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| | public SampleGame2Fragment() { |
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| | // Required empty public constructor |
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| | } |
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| | |
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| | @Override |
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| | public void onCreate(Bundle savedInstanceState) { |
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| | |
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| | super.onCreate(savedInstanceState); |
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| | //環境光 |
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| | AmbientLight amblight = new AmbientLight(new Color3f(1.0f, 1.0f, 1.0f)); |
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| | |
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| | // amblight.setInfluencingBounds(new BoundingSphere(new Point3d(), 10000.0)); |
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| | universe.placeLight(amblight); |
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| | |
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| | //平行光源 |
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| | DirectionalLight dirlight = new DirectionalLight( |
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| | new Color3f(1.0f, 1.0f, 1.0f), //光の色 |
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| | new Vector3f(0.0f, -1.0f, -0.5f) //光の方向ベクトル |
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| | ); |
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| | // dirlight.setInfluencingBounds(new BoundingSphere(new Point3d(), 10000.0)); |
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| | universe.placeLight(dirlight); |
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| | |
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| | Appearance ap1 = new Appearance(); |
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| | Material m = new Material(); |
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| | m.setDiffuseColor(0.0f, 0.3f, 1.0f); |
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| | m.setAmbientColor(0.0f, 0.0f, 0.0f); |
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| | m.setEmissiveColor(0.0f, 0.0f, 0.0f); |
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| | m.setSpecularColor(0.0f, 0.0f, 0.0f); |
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| | m.setShininess(5.0f); |
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| | ap1.setMaterial(m); |
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| | |
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| | Object3D pochaBody = null; |
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| | try { |
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| | pochaBody = ModelFactory.loadModel(getResources(), "pocha.stl", ap1).createObject(); |
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| | Animation3D pochaAnimation = null; //AnimationFactory.loadAnimation("data\\pocha\\walk.wrl"); |
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| | pocha = new OvergroundActor(pochaBody, pochaAnimation); |
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| | pocha.setPosition(new Position3D(0.0, -100.0, 250.0)); |
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| | universe.place(pocha); |
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| | } catch (Exception e) { |
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| | e.printStackTrace(); |
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| | } |
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| | |
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| | Appearance ap2 = new Appearance(); |
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| | Material m2 = new Material(); |
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| | m2.setDiffuseColor(0.1f, 0.0f, 0.02f); |
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| | m2.setAmbientColor(0.1f, 0.1f, 0.1f); |
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| | m2.setEmissiveColor(0.0f, 0.0f, 0.0f); |
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| | m2.setSpecularColor(0.2f, 0.2f, 0.2f); |
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| | m2.setShininess(5.0f); |
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| | ap2.setMaterial(m2); |
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| | |
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| | Object3D stageObj = null; |
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| | try { |
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| | stageObj = ModelFactory.loadModel(getResources(), "konan/konan.obj").createObject(); |
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| | stage = new Ground(stageObj); |
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| | universe.place(stage); |
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| | } catch (Exception e) { |
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| | e.printStackTrace(); |
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| | } |
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| | |
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| | camera.setViewPoint(pocha.getPosition().add(0.0, 1.5, 0.0)); |
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| | camera.setViewLine(pocha.getDirection()); |
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| | camera.setFieldOfView(1.5); |
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| | camera.setBackClipDistance(10000.0); |
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| | start(1000L, 50L, true); |
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| | } |
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| | |
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| | @Override |
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| | protected void progress(long interval) { |
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| | Velocity3D curV = pocha.getVelocity(); |
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| | if (isTouched) { |
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| | pocha.rotY(0.1 * (0.5f - touchX) * (double)(interval / 15.0)); |
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| | curV.setX(pocha.getDirection().getX() * 200.0 * (0.5f - touchY)); |
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| | curV.setZ(pocha.getDirection().getZ() * 200.0 * (0.5f - touchY)); |
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| | pocha.setVelocity(curV); |
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| | } else { |
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| | curV.setX(0.0); |
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| | curV.setZ(0.0); |
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| | pocha.setVelocity(curV); |
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| | } |
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| | camera.setViewPoint(pocha.getPosition().add(0.0, 15.0, 0.0)); |
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| | camera.setViewLine(pocha.getDirection()); |
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| | } |
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| | |
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| | @Override |
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| | public View onCreateView(LayoutInflater inflater, ViewGroup container, |
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| | Bundle savedInstanceState) { |
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| | // Inflate the layout for this fragment |
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| | View view = inflater.inflate(R.layout.fragment_sample_game2, container, false); |
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| | view.setOnTouchListener(new View.OnTouchListener() { |
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| | @Override |
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| | public boolean onTouch(View v, MotionEvent event) { |
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| | |
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| | if (event.getAction() == MotionEvent.ACTION_DOWN || event.getAction() == MotionEvent.ACTION_MOVE) { |
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| | isTouched = true; |
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| | float maxX = event.getDevice().getMotionRange(MotionEvent.AXIS_X).getMax(); |
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| | float minX = event.getDevice().getMotionRange(MotionEvent.AXIS_X).getMin(); |
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| | float maxY = event.getDevice().getMotionRange(MotionEvent.AXIS_Y).getMax(); |
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| | float minY = event.getDevice().getMotionRange(MotionEvent.AXIS_Y).getMin(); |
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| | touchX = (event.getX() - minX) / (maxX - minX); |
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| | touchY = (event.getY() - minY) / (maxY - minY); |
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| | } else if (event.getAction() == MotionEvent.ACTION_UP) { |
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| | isTouched = false; |
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| | } |
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| | return true; |
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| | } |
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| | }); |
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| | return view; |
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| | } |
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| | } |
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