package entities.config;
//---------------------------------------------------------------
// 画面設定定数
public class GLConfigVariable {
//---------------------------------------------------------------
//---------------------------------------------------------------
private GLConfigVariable() {
}
//---------------------------------------------------------------
public static final String TITLE_NAME = "JumpGame";
public static final int WIDTH = 1280;
public static final int HEIGHT = 720;
public static final int DEPTH = 100; // 追加。深度
public static final double TARGET_FPS = 60d; //フレームレート
public static final boolean IS_FULL_SCREEN = false;
}